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What is morphing

Morphing is a special technique that creates a smooth, controlled transformation of one image into another. The morphing effect is widely used for various tasks ranging from generation of fancy special effects, smoothing transitions between video frames to funny warping of faces and mixing parent's photos for prediction of how their child will look like (or recreation of past hero image from the photos of his descendants). A classic example of this sort of transformation is shown in the well-known Black Or White video clip by Michael Jackson, where the faces of different people change one into another.

Morph Man has won its worldwide recognition not only because it is a powerful instrument, but also because its interface makes it it accessible even for users who are not professional video engineers - parents who make 'kindergarten-to-college' video transition from their kid's photos, dentists and plastic surgeons who make eye-catching before-after videos, historians who reconstruct faces of old heroes, and many many others .

MorphMan 4.0 is the newest release of the most powerful morphing application for PC. This version introduces layers which allow for creation of sophisticated morphing effects and easier integration with video compositing tools. Use full power of fast morphing algorithms, onion skin interface, live preview, vector shape tools, edge detection, and motion estimation for creation of hi-end photo-to-photo and video-to-video morphing.

Changes since last version:
- Layered morphing
- Canvas layer for video compositing
- Text (XML) format for morphing projects
- Morphing algorithm speedup
- Export to Flash animation from batch render

Picture-to-picture morphing features
- Onion Skin interface as alternative option to double-window interface
- Vector drawing tools for fast, easy, and precise positioning of control points and lines (markers)
- Primitives and shapes for setting control markers
- Editing of shapes
- Grouping and ungrouping of markers
- Transformation tools for groups of control markers
- Smart Polygon, Snap to Edges, Grasp - functions to help setting and editing markers on image contours- 8-bit mask to define region of interest
- Vector editing tools for mask
- multiple fast morphing algorithms
- ability to specify individual transition path for each control marker or shape

Video-to-video morphing features
- Import movie clips as Source and Target for morphing project
- Sequence Browser to scroll sequence of morphs between corresponding frames of input clips
- Tune source and target clips to choose interval for morphing
- Set key markers and jey frames for manual adjustment of morphing transition in intermediate frames of the sequence
- Propagate Markers - function to facilitate placement of markers in intermediate frames in video-to-video morphing

Video editing
- Complete video editing and video capture functionality provided by bundled Video Man 3.0 and Video Man Capturer. Multiple video and audio tracks, overlays, text, transitions, dynamic effects, motions paths, and more

Interface
- Real-time real-mode preview of any frame of the sequence
- Unlimited Undo of all operations including setting/editing markers and project properties changes
- Animated tutorial with multiple lessons
- Context help
- Swap function for easier sequential morphing
- Link Windows function for easier setting of control points in distortion morphs
- Storing workplace layout in morph project
- Batch rendering mode

Import/Output
- Import frames and clips from AVI, MPEG, QuickTime, DV movies, and picture sequences
- Import frames from TWAIN devices
- Render to MPEG, QuickTime, DV movies, AVI, or picture sequences
- Render to animated GIF
- Rendering multiple projects in separate threads
- Render movies over 2Gb in size
- Unlimited number of frames in output movie or sequence
- Printing of output frames

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