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Autodesk MotionBuilder 7.5 software is the foremost productivity suite for 3D character animation. It delivers award winning tools to tackle the most demanding, high-volume animation projects. Together with its unique real-time architecture, non-destructive animation layering, Story Timeline non-linear editing environment and intuitive workflow, MotionBuilder provides tools to take on the most demanding animation challenges.

MotionBuilder 7.5 now supports point cache playback on objects imported from Maya 8 and 3ds Max 9. This allows for enhanced interoperability between MotionBuilder and Autodesk’s DCC tools by allowing users to point cache deformers such as cloth, physics and dynamics, and playback the associated point cache information within MotionBuilder—all in real-time. Autodesk MotionBuilder 7.5 software provides enhancements in key frame animation workflows, augmented character rigging tools for complex character to character interaction, a newly architected Undo system and improvements in the OpenReality SDK and Python scripting. Raise the bar on true workflow efficiency and usability with Autodesk MotionBuilder 7.5 software.

 Enhanced Animation Tools and Workflows
Autodesk MotionBuilder 7.5 delivers multiple enhancements to its suite of key framing tools and workflows. With artist efficiency in mind, a new quick copy/paste workflow has been added, new advanced key interpolation modes and a re-architected UNDO system that supports selection, manipulation, deleting and much, much more.

 Improved Character Setup and Posing Tools
Autodesk MotionBuilder 7.5 builds on its core strength of creating powerful character setups to suite any type of character. This new release adds support for inverse knee and elbow joints, full support for posing and mirroring of character extensions, and an advanced character solving mode for complex character to character interaction setups.

 Workflow and Interface Enhancements
Autodesk MotionBuilder 7.5 boasts a variety of additions and improvements across the application, driven by customer requests and suggestions. New in version 7.5 is support for Namespaces, updated support for CGFX v1.4 shaders, custom frame rates, and rotation manipulator angle snapping.

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